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Operation Name: Alcatraz

Situation: After the rescue of Winter, the S.E.S.O. team attempted to escape the Namaquan forces but crashed right into the clutches of the BLA. In their daze, they were captured and interrogated by the rebels. Luckily, none of the team members talked during their week-long capture. Recently, fellow member got ahold of a pin to unlock their handcuffs. It shall be this Rescuer's mission to save his comrades and return to the FOB.

Execution:

  1. Break out of handcuffs
  2. Overtake the BLA fortress
  3. Return to the FOB by any means necessary
  4. OPTIONAL: Load the NATO SF Weapons case onto a vehicle and bring it back to the FOB to keep it for future operations. NOTE: Respawns will be disabled for this operation since the team is completely disconnected from the FOB. However, you will receive a total of 4 mission restarts before the operation is declared a failure. If you fail after 4 restarts, the S.E.S.O. team will remain captured until the end of the civil war and the campaign will be declared a failure.

Enemy Intelligence:

Below is the list of intelligence available on the Namaquan and Mawt forces. Items with a check are verified to appear on the battlefield. Items with a question mark have a chance to appear on the battlefield if a large player population is achieved. Items with an X are verified to never appear in the battlefield. Items not mentioned are implied to never appear on the battlefield as well.

✔️ Motorized Infantry (Cars)

✔️ Mechanized Infantry (APCs)

✔️ Snipers

✔️ Artillery (Mortars, rockets, etc.)

❔ Armor

❔ Helicopters

❔ Mines & IEDs

❌ Suicide Bombers

Operation Result: Success!

The team is back to normal again, now with the addition of SCARs and TARs.

Execution Image Result Image